OddsHUD © 2026
OddsHUD

See the odds of every battle

OddsHUD is a real-time win-chance plugin for World of Tanks on the Lesta RU server. While a battle is running, it turns the balance of forces into an explainable number, so you can tell whether to push or hold.

Version 0.0.43 · Client 1.46.0.0 · 258 KB · Read-only, does not modify the game

What it does

Turns the battlefield into a win chance, live

The plugin keeps receiving battle state, and a server-side model returns a win chance for both teams. Every number traces back to specific fields and a defined method — not a made-up percentage.

01

Live win chance

Win chance updates throughout the battle — not a loading-screen guess and not a post-battle review.

02

Zero setup

Drop the .mtmod into mods/<version>/ and it works. No installer, no keys, no server address to fill in.

03

Read-only

Reads only what the client already exposes: no memory patching, no change to hit resolution, no automation.

OddsHUD in 70 seconds

Getting started

Three steps and you are in the battle

Download plugin 0.0.43 258 KB · Client 1.46.0.0 · Unzip and play, no installer

  1. Close the game.
  2. Put oddshud.com_0.0.43.mtmod into mods/current-game-version/ inside the game folder.
  3. Start the game. On first launch the plugin generates a random install ID and registers it; that ID is reused from then on, so there is nothing to configure.

When upgrading, remove the old file before adding the new one so two versions never load at once.

0.0.43 2026-10-24 · More complete records, more reliable delivery, lighter footprint
  • Better result tracking: back-to-back battles, early returns to the garage and relogging no longer break win/loss follow-up.
  • Hardened data delivery: durable local cache, automatic resend after a disconnect and server-side confirmation — far less risk of a lost report.
  • Better network compatibility: a dedicated upload connection works better alongside accelerators and VPNs.
  • Performance: versus 0.0.42, offline-measured submit time is about 16% lower and extra memory under backlog load about 95% lower.
Boundaries

Data-driven, not fairness-breaking

OddsHUD is not a cheat and not a betting tool. It does one thing: take battlefield information that is already visible in-game and turn it into a win-chance reference with a model.

Read-only

The plugin reads data the client can access. It does not modify game memory, change hit resolution, or perform any automated action.

Transparent and auditable

Collected fields plus model inputs and outputs are documented and traceable; the dev log and release history are kept in the open.

Player in control

Close the game and remove the plugin and collection stops. Server-side history deletion goes through a manual request to the operator.

Join the QQ group

Community group

Scan the QR code or search the group number for updates, bug reports and discussion

OddsHUD QQ group QR code
1129048784